Acemiler için Kale Savaşı: Revizyonlar arasındaki fark

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[[File:Tower_Num.jpg|100px|center|alt text]]
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=== Movement ===
=== Hareket ===


Now let’s go to what we are here for. The battle just started, we know where everything is located on the map and now it's time to fight!
Now let’s go to what we are here for. The battle just started, we know where everything is located on the map and now it's time to fight!

22.01, 8 Eylül 2023 tarihindeki hâli

İşte buradasınız, kale savaşının muhteşem dünyasına katılmaya karar verdiniz. Bu kılavuz, ilk kale savaşı adımlarınızı atmanıza yardımcı olacak temel bilgileri açıklayacaktır

Terminoloji

Fort fight: Fort battles are a player-versus-player turn based game where two teams of players fight to take over or defend a fort. Fort fight is a team based experience that takes place in chats and lasts for about 1,5 hour.

Crit: A critical hit is a class advantage that only duelers have that deducts an additional 10% off an enemy fighter's maximum health points. Dueler class players have a 10% chance (20% if premium) each round to score a critical hit on an opposing player.

Bail: The action of moving away from the line of fire, usually by dismounting a wall or tower.

Blind Spot: The spot in a sector or tower where you are exposed to as few opponents or as little damage as possible. It is used for blocking purposes.

Ghost: Ghosting is a class advantage only adventurers have and makes them powerful blockers. Starting with the 2nd time they get hit in one round, they get a 25% chance (or 50% for premium) of not being hit at all. It’s not dodging. It’s more than that, it’s like they don’t exist.

Green: When you set your move in a fort fight, your arrow is red. When two fighters agree to swap positions and have set their swap correctly, the arrow between them turns green.

Acemiler-01.jpg

LOS: Acronym of Line Of Sight. This is perhaps the most important thing in a fort fight. It shows you the areas on the map that your character can shoot at and get shot from. You can see your current LOS by hovering the mouse over your character's icon on the fort fighting map. All bright areas are your LOS. The greyed out areas are those that you cannot shoot at and you cannot be shot from. If you move, your LOS will change.

Moat: Sectors outside the fort, next to the towers. Blocking them usually prevents the enemy from moving faster and prepares the attacker to mount a tower or a wall.

Mount: Usually followed by the name of a tower, building or wall. When you are ordered to mount something, aim to move on it (only if you’re next to it).

Negatives: These are the areas that surround and contain the flag. These are the L shaped sectors around the flag plus the square of the flag. They are called like that because they are the only sectors on the fort map that give negative bonus to the person standing on them. The flag area gives -20 on your attack and on your defence value. The L sectors surrounding it give -10 on the attack and on your defence value.

Swap: When either another player or the battle leader ask you to swap positions. Green arrow confirms the swap, red arrow means one of the two players hasn’t set his character to swap.

Point: The spot in a sector or tower where you are exposed to as many opponents possible. Usually taken by players with the highest hp at that current round. A person taking point is protecting those behind him from getting shot, but allows them to shoot at the enemy.

Savaşa Katılmak

Bir kale savaşında yer almak için iki şey her zaman gerçekleşmelidir.

- Kale savaşı için kayıt yaptırmış olmalısın. - Savaş başladığında karakteriniz kalede bulunmalıdır.

Kaydolmak

1) Çok Oyunculu Oyunlar simgesine tıklayın

Left

2) Kale Savaşları simgesine tıklayın

Left

3) Katılmak istediğiniz Kale Savaşını seçin

Left

4) "Hadi Silahlara!" simgesine tıklayın

Left

5) Savaşa kaydolun. "Saldırı" veya "savunma" simgelerinin üzerine geldiğinizde, sırasıyla hangi kasabaların saldırıya veya savunmaya katıldığını görebilirsiniz.

FFattack.png
FFdefend.png
FFneutral.png
Saldıran Kasaba üyesiyseniz, Saldırı ekranı karşınız çıkar
Savunan Kasaba üyesiyseniz, Savunma ekranı karşınıza çıkar
Her iki kasabadan da değilseniz, istediğiniz tarafa katılabileceğiniz ekran karşınıza çıkar.

Nelere ihtiyacım var?

Kıyafetler

Kale savaşı becerilerinizi artıran kıyafetler giymelisiniz. Bu beceriler Tuzak Kurma, Hayat Puanı (bundan sonra sadece HP' diyeceğiz), Savulma, Saklanma, Nişan ve Yönetmek becerileridir. Mevcut kale dövüşü formülüne bağlı olarak bazı beceriler diğerlerinden daha önemli olabilir. Mevcut kale savaş formülüne buradan ulaşabilirsiniz.

İpucu: Yeni başlayan biri olarak yapılacak en akıllıca şey, HP'nizi artıran kıyafetler giymektir çünkü muhtemelen hareket hataları yapacaksınız. Bu hataların sizi tek bir rauntta öldürmesini istemediğiniz için, alabildiğiniz kadar fazla HP'ye sahip olmak sizi kurtarabilir. Ayrıca, birçok dünyada rütbeler azalan HP bazında verilir; bu, en yüksek HP'ye sahip olanların rütbe alma önceliğine sahip olduğu, daha düşük olanların ise ya beklemek zorunda kaldığı ya da kale savaşına hiç giremediği anlamına gelir. Yani ne kadar çok HP'niz varsa, rütbe alma şansınız o kadar yüksektir. '.

Silah

Kale Savaşı için sol elde kullanacağınız tüfeklerden birine ihtiyacınız olacaktır. Kale savaşlarında kullanılan Tüfeklere buradan ulaşabilirsiniz.

Güçlendiriciler

Söylediğimiz gibi, kale savaşı gücünüz toplam 6 yetenekten etkilenir (Tuzak kurma, HP, Saklanma, Savulma, Nişan Alma ve Yönetmek), bu nedenle bu yetenekleri artırabilecek çok sayıda güçlendirici bulunur. Aşağıda birkaç örnek güçlnedirici listelenmiştir

Kale Savaşı Güçlendiricileri
Simge Güçlendirci Adı Güçlendirici Türü Etkisi Kullanım Hakkı
Muska Karakter Güçlendirici +10 Savulmaz, +10 Hayat Puanı 1
Süngü Eşya Güçlendirici +25-75 Savaş Hasarı 1
Kaybolan mürekkep Karakter Güçlendirici +2 Güç, +15 Tuzak kurmak, +15 Saklanmak, +15% HP bonusu 5
Gümüş cep şişesi Eşya Güçlendirici +40-40 Savaş Hasarı 2
Kroket Karakter Güçlendirici +2 Harekt, +15 Yöentmek 5
Modern Zırh Eşya Güçlendirici +4 Çok Oyunculu Savunma, +10% HP Bonus 2
Sebze Böreği Karakter Güçlendirici +2 Beceri, +15 Yönetmek 5
Batılı Eşya Güçlendirici +20-60 Savaş Hasarı, +4 Çok Oyunculu Saldırı 5
Mühimmat Eşya Güçlendirici +40-60 Savaş Hasarı, +4 Çok Oyunculu Saldırı, +4 Çok Oyunculu Savunma 5

Saldırı veya savunma yapınıza göre favori kombinasyonlarınızı test edebilir ve kendiniz bulabilirsiniz.

Katıldıktan sonra - Kale savaşından önce

Yapılacak ilk şeylerden biri savaş sohbet odasını kontrol etmektir; genellikle bu size nereden başlayacağınız ve/veya karakterinizi nereye yerleştireceğiniz konusunda yol gösterecektir. Sohbette başka birinden nereye yerleşeceğiniz konusunda yardım/tavsiye isteyebilirsiniz.

Karakterinizi konumlandırma ve hedef belirleme

Haritada başlamak istediğiniz noktaya bir kez tıklayın. Karakterinizi gösteren sarı bir işaret göreceksiniz. Burası savaş başladığında yerleştirileceğiniz yerdir. Saldıran taraftaysanız ilk konumlanmanız kırmızı alanlara, savunmadaysanız ilk konumlanmanız mavi alana olmalıdır. Attackposition-01.png Defenseposition-01.png

Attackposition-02.png

İstediğiniz hedef noktasına tıklayın. Kırmızı bir çarpı işareti belirecektir. Savaş başladığında hedefinizi değiştirmediğiniz sürece karakterinizin hareket etmeyi amaçlayacağı yer burasıdır.

Dikkat! Eğer saldırı tarafındaysanız ve karakteriniz için bir hedef belirleyemezseniz, oyun otomatik olarak hedefinizi bayrağa ayarlayacaktır.







Savaş Başlasın!

Harita

Tebrikler! Savaşa katılıyorsunuz! Nasıl hareket edeceğinizi anlatmaya başlamadan önce haritaya bir göz atalım.

Dosya:Small fort.jpg Small Fort

Dosya:Med fort.jpg Medium Fort

Dosya:Large Fort.jpg Large Fort

Explanation:

AT stands for Adventurers Tower

DT stands for Duellers Tower

ST stands for Soldiers Tower

WT stands for Workers Tower

You will also hear people saying "AT1" or "DT2" and so on. This is to indicate a specific spot on a tower. The numbers go as follows and they are the same for all four towers:

Hareket

Now let’s go to what we are here for. The battle just started, we know where everything is located on the map and now it's time to fight!

First thing to do: Right click with your mouse on the fort fighting screen, select Quality and set it to low. Doing this will make LOS more clear to see.

Dosya:Los High.jpg Dosya:Los Low.jpg

Before
After

The Classes

Taking a closer look at the characters on the map, you will distinguish the five classes that are available in the game.

Classes.jpg

You may also notice that some players are represented as a square character or a semi circular shape

Owning Digging.jpg

This indicates the difference between specific fighters too. Fighters with a square character are either members of the digging alliance (attackers side) or part of the alliance that owns the fort (defenders side). The rest of the fighters are represented with a semi circular shape.

The Classes bonuses summary

\*Adventurer Special skills: Ghosting. This means that after 2-4 shots, there is a high chance that you guys pretty much "disappear" from the fort map. You are still on the map, we can all see you, but you cannot be shot. You're invincible. You're the ultimate blockers.

Writer's comment: We love you, we truly do. You guys have the ability to ghost. Okay, landing a hit is like winning the lottery and this can be frustrating, we know. But think of this. Forts are won or lost because of you. If you block long enough, we keep it. If you are attacking and capture a sector the attackers need, you give them a huge bonus. We love you.

\*Dueller Special skills: Crits. This means that you can cause very high damage to the opponent. You have the chance of dealing a damage that's equal to 10% the opponent's Maximum HP + your gun damage (plus the extra damage you get from your leadership). Yes, this is why you see some crazy hits like 1500 or even 3000. Those are crits by duellers.

Writer's comment: Yes we love your damage. Yes we love your crits. And yes we do adore the fact that you can ko the right blocker at the right time and let us get to the flag/wall/tower. You are our damage dealers.

\*Soldier Special skills: Sharing Leadership and High Health. For all the other classes, 1 skill point that's spend on Health skill points, it gives them 10 health. For you guys, it gives you 15 health (if you are premium, this goes up to 20 health). Furthermore, you increase the leadership of you and 4 of your neighbouring players by 25% (50% if you're premium). Do not focus too much on this now though until you're an experienced player.

Writer's comment: You're the meatshields, our front line, taking the bullet for the rest. You always move to protect the rest of your team mates. Capable both of blocking and shooting, you're a very good all around class.

\*Worker Special skills: Increased sector bonus. You get 30% more (or 60% if you are premium) bonus from the sector. So if someone in your sector has a gun that gives +3 attack to all, you get that and on top of it 30% more. Same goes for damage and the rest of the bonuses. This bonus includes buildings, walls and tower bonuses.

Writer's comment: You are a good blocker that can deal some damage. You're pretty much like an enhanced soldier when it comes to being a meatshield. On your tower you're just beasts.

\*Greenhorn. Special skills: None

Writer's comment:You are those romantic guys that decided not to pick a class before you reach 150 or you're just too indecisive to do so. You have no fort fighting skills. You're just mediocre meatshields. The rest of the team is waiting for you to finally make up your mind and pick one of the 4 above mentioned classes. Do it already!

Orders

Every proper fort fight has a leader. You will identify that person in many ways. Usually it's a person writing in capital and bold letters. Most of the time they use a coloured text too. He or she is an experienced player that has done this before. Always follow the leader’s orders. Fort fighting is a team game, so it is crucial that we are all moving as one.

The general idea is we move as a team, sharing the fire we take while trying to hurt the opponents. This is why having a good LOS is important and working as a team is even more important.

Hint: During the battle you might get some orders that you don’t understand. Don’t be ashamed to ask in the chat for clarifications. From my experience, there is always someone that wants to help new players and will end up talking to you in a whisper, helping you throughout the battle.

In order to move, click on your character and then click on an open spot at the end of your arrow in a neighbouring sector or in your current sector. At the beginning of the next round, your character will move to that spot or the closest one available. If the sector you are aiming at is full, you won’t move until a spot empties. Always remember that other fort fighters will probably aim at the same spot as you. Who will get that spot is determined by the movement hierarchy as described here. Therefore, if you are low in the movement hierarchy, try aiming at spots that are a bit less "popular" so as to be able to move as you wish.

Caution: You cannot move diagonally.

Dosya:Diagonally copy.jpg

Movement hint: Aim one sector at the time. The game’s Artificial Intelligence (AI) isn’t that smart (yet) and doesn’t take into consideration the existence of enemies in the fort battle. The way it is designed, it is trying to get you to the spot you aimed at as fast as possible. Therefore, aiming 2 sectors away might get you in a pretty bad position with tons of enemies shooting at you and most probably ending up getting you killed. Always aim one sector at the time unless the leader orders you differently.

Aiming/Shooting

Aim and targeting is automatic. You cannot choose who you want to shoot, you cannot aim past the people in front. You may only shoot at the closest target in your line of sight. What you can do though is aim at a specific sector (that is adjacent to yours); this will make you shoot at the people in that sector.

\*One shot can’t take more than 1/3 of the maximum HP of a player. By maximum HP we mean maximum amount of health a player has when the battle starts. For example if the battle starts and you have 5400/7000 hp, your maximum HP is 7000.

To make it simple, always keep the following in mind:

1. The defenders shoot.

2. The defenders move.

3. The attackers shoot.

4. The attackers move.

So when you are attacking, always remember you will be shot at the beginning of the next round. So try not to be too much exposed at the enemy if you're low on health.

Fort fighting is something that you are improving at as you gain more experience (like most things in life to be honest). Therefore, don’t be disappointed after a bad fort fight. Also don't be disappointed if you miss a lot or you don't dodge well. Always keep in mind that the attack and the defence chances are based on probabilities and sometimes we don't get lucky. Be persistent and you will get there. After all, we were all noobs before we started (some of us still are and will always be).

After the fort fight

After the fort fight is over, you will get a report with the results.

If you passed out during the fight, you will be send back to your town's hotel and the game will automatically set 8 hours of sleep for you. If you don't have a town you will remain at the fort's location. If you die during a fort fight you don't lose your inventory or your banked cash; but you do lose the cash you're carrying on you and your energy drops to 0. If you survive, you will remain at the same location. Your health will match the health you had when the last round of the fort fight ended.

FAQ

Q1: What the heck! How did I end up on the wall? I didn't aim there!

When you end up in a sector you haven't aimed at, this means that you probably set your character to move 2 sectors away, letting the game's AI decide the best route for you. The best route for the game is the shortest way but surely not the safest one.

Q2: Why am I not taking part in the fort fight? I have a rank!

Blame the ranker! Apparently the person giving out ranks ranked more players than he should (also known as overranking). Therefore people with a higher rank than you (Generals > Captains > Privates) or higher leadership got in first and you didn't. You can find more details on the priority of the events here.

Q3: Why am I starting at this spot? I didn't place my character there!

Ok there are two explanations for this one. Either someone with higher hierarchy sat on you (stacked you) and you were pushed to the closest available spot or you forgot to place your character on the map before the fort fight.

Q4: Do I have to be awake to take part in the fort fight as a defender or can I sleep at the barracks?

You can set to sleep in the barracks. If you make it in the fort fight, the sleep will be cancelled though and after the fort fight you will be just sitting there. If you don't make it in though, you'll continue sleeping unless the fort is lost.

Got any further questions? Please contact me (Musagete) and I can help you and add them to this manual.